ABOUT THE FAIR

Van Nellefabriek, Stand #63

Van Nellefabriek - Van Nelleweg 1 - 3044BC Rotterdam

MAIN FAIR, booth #63
ON SHOW Johannesma / Daniel Arsham / Hans Op de Beeck / Jacco Olivier

Rob Johannesma is interested in images or, more specifically, the symbolic potential of images and the way this potential vacillates between historic and artistic spheres. During the last few years, Johannesma developed a complex methodology of collecting images, newspaper pages, footage and contrasting photographic icons and tropes from the global media.

We are delighted to exhibit ten new water colors by the well-known Hans Op de Beeck. There will be several works (sculptures and goaches) on show by international talent Daniel Arsham from his #TOMORROWSPAST-series.  As well as the video by Jacco Olivier at Projections, we will present smaller, beautiful paintings in our booth.

PROJECTIONS Pav de Flore by Jacco Olivier
A fathomless universe of brushstrokes, lines, dots and smudges glides by in gradual metamorphosis. Jacco Olivier uses video technology to change the face of painting. Something magical happens as he constructs his paintings using generous, casual brushstrokes, systematically photographing every stage of development and then transforming the photographic images into projected animations. The dynamism of the creative process itself becomes the key focus of the video artwork. 

 

 

 

more info: http://www.artrotterdam.com/

FAIR ARTWORKS

ABOUT Daniel Arsham

Born in 1980 in Cleveland Ohio, OH, USA
Lives and works in New York, NY, USA

New York based artist Daniel Arsham work explores the fields of fine art, architecture, performance, design and film. Raised in Miami, Arsham attended the Cooper Union in New York City where he received the Gelman Trust Fellowship Award in 2003.

Soon thereafter Arsham toured worldwide with the Merce Cunningham Dance Company as the company’s stage designer. The experience lead to an ongoing collaborative practice which continues as Arsham works with world renowned artists, musicians, designers, and brands.

Arsham’s uchronic aesthetics revolves around his concept of fictional archaeology. Working in sculpture, architecture, drawing and film, he creates and crystallizes ambiguous in-between spaces or situations, and further stages what he refers to as future relics of the present. Always iconic, most of the objects that he turns into stone refer to the late 20th century or millennial era, when technological obsolescence unprecedentedly accelerated along with the digital dematerialization of our world. While the present, the future and the past poetically collide in his haunted yet playful visions between romanticism and pop art, Daniel Arsham also experiments with the timelessness of certain symbols and gestures across cultures.

In 2008, Arsham co-founded Snarkitecture with architect Alex Mustonen. Snarkitecture is a collaborative design practice established to investigate the boundaries between the disciplines of art and architecture. Snarkitecture focuses on the reinterpretation of everyday materials, structures and programs to new and imaginative effect. The studio’s work includes installations, architectural environments and objects for a diverse range of clients such as Beats by Dre, Calvin Klein, COS, Design Miami, Gufram, Kith, New Museum, and Valextra.

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ABOUT Anthony Goicolea

Born in 1971 in Atlanta, Georgia, USA
Lives and works in New York

Anthony Goicolea (USA, 1971) is a first-generation Cuban American artist. He grew up in the Deep South of the United States of America, in the midst of the Cuban refugee crises, coupled with the advent of the AIDS crises, and the rise of the religious right. Goicolea was socially stigmatised for being Cuban, gay, and Catholic. These circumstances brought about a heightened awareness of social constructs, and the changing nature of identity in politics – a theme that continually influences his work. Goicolea explores themes ranging from personal history and identity, cultural tradition and heritage, to alienation and displacement.

His diverse oeuvre encompasses digitally manipulated self-portraits, landscapes, and narrative tableaux executed in a variety of media, including black-and-white and color photography, sculpture and video installations, and multi-layered drawings on Mylar. Best known for his powerful, and often unsettling, staged photographic and video works, Goicolea made his artistic debut in the late 1990s with a series of provocative multiple self-portrait images. These early works featured groups of young boys on the threshold of adolescence, acting out childhood fantasies and bizarre rituals of revelry and social taboo in highly staged domestic or institutional settings or dense, fairy-tale forests. Revealing a playful self-consciousness, they often consisted of complex composites of the artist himself, in all manner of poses and guises. Soon thereafter, Goicolea garnered international attention with his ambiguous, yet strangely compelling, landscapes, ranging from dream-like woodland environments to vast, unforgiving urban and industrial wastelands. The artist has created several series of digitally composited, and heretofore uncharted, topographies, often populated by bands of masked and uniformed figures.

In recent series, many of the images are devoid of humans, although the landscape reflects an anonymous and increasingly tenuous human presence. In these works, primitive lean-tos and crudely constructed shanties coexist in an uneasy union with the technological vestiges of an industrialized society. Suggesting a world on the brink of obsolescence, these chilling images further cement the pervasive undercurrent of human alienation—from one another as well as the natural environment—that can be traced throughout the artist’s work.

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ABOUT Jacco Olivier

Jacco Olivier fuses painting and filmmaking by repeatedly reworking paintings in generous casual brush strokes and systematically photographing each development. The various stages are combined into projected animations. The resulting films are enigmatic and experiential - moving in and out of abstraction they reveal the traces and decisions made by the artist in the process of painting. While there is a clear and quite complex process involved in their creation, Olivier does not set a thematic agenda for the works, or for their relationship to one another. The films are instead imagined as windows onto converging, and often elegantly simple, moments of daily life - a bus journey, a swim in the ocean, or a walk through the woods. At this convergence of painting and cinema, however, lies an uneasy tension, a feeling that something is about to happen or has just happened that is unexpected and beyond our control.

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ABOUT Hans Op de Beeck

Hans Op de Beeck (Be) produces large installations, sculptures, films, drawings, paintings, photographs and texts. His work is a reflection on our complex society and the universal questions of meaning and mortality that resonate within it.

He regards man as a being who stages the world around him in a tragi-comic way. Above all, Op de Beeck is keen to stimulate the viewers’ senses, and invite them to really experience the image. He seeks to create a form of visual fiction that delivers a moment of wonder, silence and introspection.

Hans Op de Beeck was born in Turnhout in 1969. He lives and works in Brussels and Gooik, Belgium. Op de Beeck has shown his work extensively in solo and group exhibitions around the world.

He has had substantial institutional solo shows at the GEM Museum of Contemporary Art of The Hague, The Hague, NL (2004); MUHKA Museum of Contemporary Art, Antwerp, B (2006); Centraal Museum, Utrecht, NL (2007); the Smithsonian’s Hirshhorn Museum and Sculpture Garden, Washington DC, US (2010); Kunstmuseum Thun, CH (2010); Centro de Arte Caja de Burgos, Burgos, ES (2010); Butler Gallery, Kilkenny, IRL (2012); Kunstverein Hannover, D (2012); Tampa Museum of Art, Tampa, USA (2013); the Harn Museum of Art, Gainesville, FL, USA (2013); FRAC Paca, Marseille, F (2013); MIT List Visual Arts Center, Cambridge, Boston MA, US (2014); MOCA Cleveland, OH, US (2014); Sammlung Goetz, Munich, D (2014); Screen Space, Melbourne, AU (2015); Espace 104, Paris, FR (2016); Art Unlimited, Basel, CH (2016); Kunstraum Dornbirn, Dornbirn, AU (2017); Museum Morsbroich, Leverkusen, DE (2017); Kunstmuseum Wolfsburg, Wolfsburg, DE (2017); Fondazione Museo Pino Pascali, Polignano a Mare, IT (2017); ...

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